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Bugs (53 reported) Help make this item even better. Your bug reports are appreciated!Click here to report a bug
Joints Move Without the CTLs in the Spine
|Submitted by||Kriti Kaur|
I absolutely love your rig, but I am encountering a rather strange problem where the two joints of the spine and the clavicle just shift a little bit when I move the ROOT controller around the hip, and since the skin is weighted to those joints, it starts to deform weirdly. I have just rigged it a day ago and haven't been able to see if this is happening to any other joints as well, but I'd be very thankful if you could take a look. I can send you the file if needed. Also, the main CTL tends to take all the other CTLs when translated, but all the joints are left behind and the character stays at the origin.
Buut other than that, I am so happy I got this auto rigger! So, thank you for that!
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