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Bugs (53 reported) Help make this item even better. Your bug reports are appreciated!Click here to report a bug
Reversed Object Translates
|Submitted by||John Doe|
Me again. Big surprise huh? haha.
I am not sure if this can really be counted as a bug but maybe more of a preference. Anyways, on both the Ik hands and IK feet controllers, the translate Z and Y are opposite.
So for instance if you grab both the IK hands and IK feet controls and try to move them all forward in Z via the channel box, the lieft side goes forward but the right side goes back. Same with Y, the left side goes down while the right side goes up.
Again, this is not that big of a deal but occasionally I like to animate using the channel box and also the bigger thing would be for keeping track of values for when doing something like a walk cycle.
I hope this makes sense. THanks.
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