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"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)

This is a tool that will set up a customizable rig for a bipedal character

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Last Modified:12/10/2022
File Size: 132 KB


fk, autorig, auto-rig, Rig, maya

Feature Request

Turn proxy RRA_lShoulder to rotate the arm

Submitted by:Sanghoon Lee Sanghoon Lee
Hello Dustin. When I want to check the length of arm or to make an A pose character, rotate RRA_lShoulder is easier then translate the Wrist and rotate Wrist. I think... :) I usually start with Rapid Rig Mesh Character as dummy character for the layout work. I want it to look less robotic but anyway I'm very enjoying work with RR. Thanks.

Comments on this feature request:

  • Dustin Nelson

    Dustin Nelson said over 9 years ago:

    Adding that feature for the proxies should be simple enough. I will look into it. The Rapid Mesh is generated procedurally so it is very simplistic in nature and adjusts to the size of the rig generated. I also wanted to avoid doing anything too complex with Rapid Mesh for Maya performance reasons. -Dustin
  • Sanghoon Lee

    Sanghoon Lee said over 9 years ago:

    Thank you. Dustin.

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