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"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)

This is a tool that will set up a customizable rig for a bipedal character

License
$49.00
(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
  • Check 16 Purchase Guarantee
  • Check 16 Support Included

Compatibility

  • 2019, 2018, 2017, 2016, 2015, 2014, 2013, 2012, 2011, 2010, 9.x, 2009, 2008

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:12/20/2009
Last Modified:03/13/2019
File Size: 151 KB

Keywords

maya, Rig, fk, autorig, auto-rig

Feature Request

Match handposition when animating follow

Status:pending
Date:01/28/2011
Submitted by:igorov igorov
hey dustin, for some time I ve been animating with your rig and it is fun. But for some reason I couldnt figure out, how to match the position of the hand when it was first parented to the head, and then the head attribute is animated from 1 to 0. Then of course the hand jumps to its default position. It would be nice to have a similar option like the IkFk matching tool, instead of position the handcontrol by hand, without popping. Or am I missing something.

Comments on this feature request:

  • Dustin Nelson

    Dustin Nelson said almost 11 years ago:

    Hi Simon, That is a great idea, I will get to work on that. Similar to the IK/FK matching, it will be built into the RapidAnim and Rapid Poser user interfaces. Thanks! Dustin

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