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"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)

This is a tool that will set up a customizable rig for a bipedal character

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Last Modified:12/10/2022
File Size: 132 KB


fk, autorig, auto-rig, Rig, maya


Binding new mesh to existing rig

Submitted by: naach0 naach0
Hello, im trying to bind a new mesh to an existing rig, but it doesnt work, i select the mesh, then the joints, bind skin, and i can see the skincluster is created, but the rig doesnt influence the new mesh, also i cant paint skinweight to the new mesh. Can you check if it could be a problem of the rig somehow? i cant find anything on internet.

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