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"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)

This is a tool that will set up a customizable rig for a bipedal character

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Last Modified:12/10/2022
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fk, autorig, auto-rig, Rig, maya


deleting nodes for custom biped?

Submitted by: RJ beast RJ beast
hello, your inbox dustin@rr is full so im posting here.

was wondering if it's possible to delete nodes? my character is a box with arms and legs, like BMO from adventure time. Is there a way to delete the neck and head proxy? it doesn't let me do it currently. maybe as a feature for the next update? thanks


Replies to this question:

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    Dustin Nelson

    Dustin Nelson said almost 8 years ago:

    I do not believe my email is full. I am still getting emails, including the notification from Creative Crash about this forum post. In any case, I believe I answered your question on the facebook page. If not, I'll mention it here. Deleting nodes in the rig is not the best idea because you can break some of the core functionality. Instead, hide the controls or put them on a layer and turn off the layer's visibility. -Dustin

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