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FBX export error: This scene contains at least one transform node with mult
I've just started using your tool and is really helpful.
One of the issues I'm having is exporting the rig (+animations and mesh) to FBX.
The moment I smooth bind to the rig the FBX stops working, as in, it give me errors and the mesh shows up all weird in Unity.
This is the error:
This scene contains at least one transform node with multiple shape nodes. The plug-in will export only one of the shape nodes.
The name(s) of transform node(s):
Do you know what the issue is or how can I solve it?
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