Adverti horiz upsell

"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)

This is a tool that will set up a customizable rig for a bipedal character

License
$49.00
(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
  • Check 16 Purchase Guarantee
  • Check 16 Support Included

Compatibility

  • 2019, 2018, 2017, 2016, 2015, 2014, 2013, 2012, 2011, 2010, 9.x, 2009, 2008

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:12/20/2009
Last Modified:03/13/2019
File Size: 151 KB

Keywords

maya, Rig, fk, autorig, auto-rig

Q/A

move controls?

Date:11/02/2010
Submitted by: nonameparty nonameparty
Hi, is is possible to edit or move some of the controls? I do hava e very fat character and most of the stuff is inside his body.

Thanks, Dennis

Replies to this question:

  • nonameparty

    nonameparty said about 11 years ago:

    I just moved the controls by selecting the control vertex. Does this cause any trouble? The pivots are still the same..
  • Replyindent
    Jim Levasseur

    Jim Levasseur said about 11 years ago:

    Just wanted to add another vote for this feature. Ideally it would automatically mirror adjustments to the other side, or at least via button click (like how the pre-rig dummy currently functions). I also think it would be extremely useful if this process was handled before generating the rig, if possible. I've found myself re-rigging several times to adjust joint positions or for script updates, so it would be nice to adjust the control sizes just once, during the pre-rig process (but I understand if that's not possible). cheers, jim
  • Replyindent
    Dustin Nelson

    Dustin Nelson said about 11 years ago:

    No problem, happy animating! And I will let you know when I get around to control sizing. Been a lot of feature requests and suggestions lately, I have my work cut out for me for a while :) Dustin
  • Replyindent
    nonameparty

    nonameparty said about 11 years ago:

    Thanks for the quick answer. It helps alot :)
  • Replyindent
    Dustin Nelson

    Dustin Nelson said about 11 years ago:

    Hey Dennis, Yeah, I was going to suggest that, I realize it's not ideal, so I am working on a solution for that. It won't cause you any problems, because you are just altering the shape node of the control, and the shape of the controls does not affect anything else. The only nurbs curves you should not touch are the ones templated curves in the spine and arms. But you really go digging for those ones, but everything else is ok.

Post a reply: