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"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)

This is a tool that will set up a customizable rig for a bipedal character

License
$49.00
(qty: 1)

  • Check 16 Future Updates Included
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Compatibility

  • 2019, 2018, 2017, 2016, 2015, 2014, 2013, 2012, 2011, 2010, 9.x, 2009, 2008

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:12/20/2009
Last Modified:03/13/2019
File Size: 151 KB

Keywords

maya, Rig, fk, autorig, auto-rig

Q/A

Rotation tool ghosted on some joints

Date:06/30/2014
Submitted by: art_tek art_tek
Hi,

Rotation is ghosted on some main joints. Why is this happening and how can it be fixed?

 

Replies to this question:

  • Replyindent
    Dustin Nelson

    Dustin Nelson said over 7 years ago:

    Some proxies have locks on certain channels because they either do not affect the final rig or they are driven by something else In the case of the elbow proxies, the rotation is locked because the orientation of this is driven by its position relative to the shoulder and wrist. The elbow is a hinge joint, meaning it only rotates on one axis. The same goes for the knees. So for IK to work properly, the rig determines the 2-D plane created by three points. The three points are the shoulder, wrist and elbow. The plane is shown by the angle (rotation) of the arrow on the elbow proxy. To see this in action, move the elbow proxy around and you will see how the arrow will point in different directions. -Dustin
  • art_tek

    art_tek said over 7 years ago:

    I continued setting up the proxy using only the translate tool.

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