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"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)

This is a tool that will set up a customizable rig for a bipedal character

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Last Modified:12/10/2022
File Size: 132 KB


fk, autorig, auto-rig, Rig, maya


Rotation tool ghosted on some joints

Submitted by: art_tek art_tek

Rotation is ghosted on some main joints. Why is this happening and how can it be fixed?


Replies to this question:

  • Replyindent
    Dustin Nelson

    Dustin Nelson said almost 10 years ago:

    Some proxies have locks on certain channels because they either do not affect the final rig or they are driven by something else In the case of the elbow proxies, the rotation is locked because the orientation of this is driven by its position relative to the shoulder and wrist. The elbow is a hinge joint, meaning it only rotates on one axis. The same goes for the knees. So for IK to work properly, the rig determines the 2-D plane created by three points. The three points are the shoulder, wrist and elbow. The plane is shown by the angle (rotation) of the arrow on the elbow proxy. To see this in action, move the elbow proxy around and you will see how the arrow will point in different directions. -Dustin
  • art_tek

    art_tek said almost 10 years ago:

    I continued setting up the proxy using only the translate tool.

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