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"Rapid Rig: Basic" for Maya 1.1.1 for Maya (maya script)

A free version of the Rapid Rig for Maya

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Last Modified:03/13/2019
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basic, maya, fk, autorig, auto-rig, Rig


Head "popping"

Submitted byAndy Green Andy Green

For what ever reason, the head controller rotateZ receives -180 degrees causing the head to "pop" or reverse completely. It seems to happen when the main controller rotates around 90 degrees on the Y axis. It's such a shame as otherwise it's a great rig!

Comments on this bug:

  • Dustin Nelson

    Dustin Nelson said over 12 years ago:

    Hi Andy, I can't seem to reproduce this bug, would you be able to send me your rig that has the issue? Thanks!
  • Andy Green

    Andy Green said over 12 years ago:

    On the rig file itself it there doesn't seem to be an issue, it seems to be when the rig is referenced... You may have guessed by my delayed response I'd round a form of workaround, but the problem occasionally crops up still - I'm still investigating so if I find out what it is I'll supply a scene file with an example, may be something I'm doing edit: It seems to be something in the HeadCG_orientConstraint and the Main CW0 and Neck CW1 attributes. How should these attributes be set? Thanks for your reply
  • Dustin Nelson

    Dustin Nelson said over 12 years ago:

    Sorry, never got a message saying you replied. You are right, that is exactly where the problem would be. For now, set the MainCW0 to 0, and it has been fixed in version 1.0.4. Thanks for finding that! Dustin
  • Andy Green

    Andy Green said over 12 years ago:

    No worries! Notifications in this section would be handy really...

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