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About prefix names and StudioLibrary.
|Submitted by:||Florent Perrin|
On a rig i've been working on a LOT, I've chosen the default _r and _l prefixes for the build of the rig.
I cannot re-generate the rig, to much side work done already.
Fact is I use StudioLibrary for storing and mirroring animation.
And Studio Library mirror table uses whole chains of character, not prefix to detect right and left sides.
So it detects the r_ chain in other places than prefix. For instance, in the l_Arm_Upper_Curve_Ctrl it detects the l_ AND the r_ chain at the end of Upper_.
I wanted to change this prefix on my controllers, with capital R and L wich did work, BUT then the selector doesn't work anymore.
So here comes the question :
How can i change this, so that the selector accepts the new capital R and L prefix?
where in the ASCII scene can I find the place to relink this?
Or is there another way to globally change it in the scene? A node where the names are stored perhaps?
Thanks a lot a lot a lot !
Cheers from France,
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