Adverti horiz upsell

"Rapid Rig: Modular" - Procedural Auto Rig 2.4.6 for Maya (maya script)

"Rapid Rig: Modular" frees you from the confines of bipedal autorigs! So get creative!

(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
  • Check 16 Purchase Guarantee
  • Check 16 Support Included


  • 2019, 2018, 2017, 2016, 2015, 2014

Operating Systems

  • Linux
  • Mac
  • Windows


Last Modified:05/17/2020
File Size: 312 KB


Single Hierarchy Twist joint rotates badly when the root is rotated

Submitted by: saveremreve saveremreve
Starting with the default biped template, and then enabling a twist joint on the arms via UI, I'm having strange behavior and I'm wondering if there's an explanation.  If I key the rotation of the root bone around the Y axis, and then note the rotation values for the twist joint, I see the rotation values changing quite a bit.  The single hierarchy bone's rotation is quite a bit off from the main Twist joint. I drew on the attached screenshot to demonstrate.  Is this a known issue?

Replies to this question:

  • Replyindent
    Dustin Nelson

    Dustin Nelson said over 7 years ago:

    Hi, I have not seen this issue before. Would you be able to email me your file? I do not need the mesh. Just the rig. It will help me greatly to determine the issue. Thanks, -Dustin
  • saveremreve

    saveremreve said over 7 years ago:

    This is what the whole arm looks like

Post a reply: