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"Rapid Rig: Modular" - Procedural Auto Rig 2.4.8 for Maya (maya script)

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Unlock and keyable l_Arm_ElbowFk_Ctrl(.rX/.rZ)

Submitted by: huadingjin huadingjin


Dustin Nelson

  If I unlock and keyable l_Arm_ElbowFk_Ctrl(.rotatex/.rotateZ) attribute, when rotateX or rotateZ has value in l_Arm_ElbowFk_Ctrl. I click “FkToIk”to switch Ik in RRS(Rapid Rig: Modular Selector), I found that elbow joint is not corrective. It has a slight bounce. In this case, is there any good way to solve the problem of bouncing when this FkToIk seamlessly switches?

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