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Bugs (9 reported) Help make this item even better. Your bug reports are appreciated!
|04/03/2014||medium||Wrong animation curves after mirroring||Pending|
|11/14/2013||low||Namespace breaks "Left to Right" after setting initial key||Pending|
|09/18/2013||high||Big issue on the single hierarchy and toon arm||Closed|
|04/16/2013||medium||Problem with Batch Mirror||Pending|
|04/13/2012||low||Left to Right problem||Closed|
|03/02/2011||medium||1.2.1: Selecting row 3 of knuckles on left hand in GUI selects row 2.||Closed|
|03/02/2011||high||1.2.1: "Reset Transforms" doesn't reset R/L "Hell Ball"||Closed|
Namespace breaks "Left to Right" after setting initial key
|Submitted by||David Ostman|
If I reference a model with a Rapid Rig into a scene, and it uses a namespace, the Right to Left (L2R) breaks if there is a key set on a controller, with an error message like this:
MIRRORING RIGHT TO LEFT.........// Error: file: C:/Users/David/Documents/maya/scripts/RapidRig_Poser_V2.mel line 1280: No object matches name: MainChar:MC_rShoulderFKC_translateX //
L2R works before keying a controller, or after I delete the namespace via the namespace editor.
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