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RH AutoRig 3.2.3 for Maya (maya script)

An auto biped rigger with some extra tools

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Last Modified:12/16/2016
File Size: 255 KB


Rig, maya, Rigging, Auto rig


neck control

Submitted by: numnah numnah

Hi there,

I can't find the neck control. Did I miss some step to create this? I can see in one of the screenshots above, that it does exist in the rig but somehow I don't have one in mine. thanks

Replies to this question:

  • Nick Dupree

    Nick Dupree said over 8 years ago:

    Hey numnah, I guess that picture is a little misleading, huh? It's from an ancient version of RigHelper. The neck is controlled by the headIK control object. Translating it will move the base neck joint and rotating it will control the top neck joint. Let me know if you have any additional questions. - Nick.
  • Replyindent

    numnah said over 8 years ago:

    Thank you very much for quick reply! Yes it makes sense. However, personally, I'd prefer to have separate FK control for the neck too :) But still, I find your autorig extremely helpful!

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