Copyright (c) 2023
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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Compatibility
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2022
Operating Systems
History
Created: | 11/20/2018 |
Last Modified: | 08/12/2023 |
File Size: | 5.94 KB |
Keywords
Rename, maya script, renamer, rename tool, rename script, maya
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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danson pasquale said 2 months ago:
This solution is perfect for me. Another comparable script I used for years lacked the ability to rename files or get rid of colons. wordle today
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Sirafy3D said 12 months ago:
Thank you, I'm a 3ds Max user switching to MAYA and it's cool to find what I miss here. <3 -
abel1303 abel said about 1 year ago:
That shows up to be super drift hunters however i am still not also certain that I like it. At any price will certainly look far a lot more right into it and also choose directly!
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Angry Kon said about 1 year ago:
Works excellent for me! Also, can rename and remove colons, which other similar script I used for years can not.
Thank you so much! -
Ramonios said over 1 year ago:
In a previous blog post I discussed how you can use siRename to create nicenames for your Maya scene files. This is especially useful when working as part of a team and sharing scene files with others. In that blog post I showed how we can use the siRename command line version to achieve this task https://www.plurk.com/provistaplumbersperth, but I've since created a simplified version of the script to allow novice users to quickly install the plugin without requiring any coding skills. -
hazem_zoom said about 5 years ago:
Works very similar to the original cometRename script , just one difference that cometRename can do while this script couldn't :-I left click & drag selected several shading groups in the "Shading Group" tab in Hypershade, your script only `Rename & Number` one of the groups (possibly the latest one selected by the drag rectangle), but cometRename could rename & number all the groups.anyways all other functions work ok as it should.
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