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skining by envelopes 1.0.0 for Maya (maya script)

skining by envelopes

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  • 7.x

Operating Systems

  • Windows


Last Modified:11/15/2011
File Size: 5.39 KB
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  • v__m

    v__m said over 10 years ago:

    docs pls. this tool requires 'nearest point on mesh' btw, and no idea what else, because even after loading that, the tool still gives errors while skinning. and there is a lot of illogical stuff involved, the envelopes don't get assigned unless you select the joints first, but the error tells you you should first select the envelope... and then the feedback tells you the envelopes were assigned when they haven't been assigned. then, you have to skin with maya's skinning first, I guess, this says nowhere. and then the envelope attrib show up only on the first joint in hierarchy. etc. a lot of mess. so a great idea, but poorly implemented, and a pity there is no documentation anywhere.
  • Geordie Martinez

    Geordie Martinez said about 15 years ago:

    crashed maya 8.5 the tutorial site is no longer up. I have no idea what caused the crash or why the website is no longer up.
  • shahar2k

    shahar2k said over 16 years ago:

    I've been having truble skinning my latest character, and I usually hate painting weights... your script was so helpful I decided to register an account here and tell you that it is fantastic... I ahvnt used it enough to know what to improve, but I will keep it in mind as I use it
  • John David  Marte

    John David Marte said over 16 years ago:

    I don't usually post comments, but this time I just had to. I had been using Maya for a couple years now, mostly during my spare time. Whenever I would start a charact rigging project I usually stumble a lot during skinning. I get frustrated and because I couldn't work on my projects on a full time basis, I just scrap those that seem impossible. skinning with envelopes solves all this for me. It works perfectly. and BTW: I work on an Apple Powerbook G4, which means Skinning by Envelopes works for Apple.
  • 0_1

    0_1 said over 16 years ago:

    Thanks for all comments. It's big pleasure to know that my script do so much to some peoples. You can see another my scripts. There is "paint weight useful window" and "assignSingleWeight". It can be also very useful for skining.
  • bhaal

    bhaal said over 16 years ago:

    Very nice! I think, its a good alterative method for skining, also it can be a "universal" blank for a similar caracters, especially with a different joits hierarhy. If you make a colorize envelops, like on a picture, that will be better.
  • shinsenTarou

    shinsenTarou said over 16 years ago:


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