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Slap on Auto Rigging for Body and Face 4.0.1 for Maya (maya script)

A 15 minute setup to Rig any Bipedal character's face and body

License
$32.00
(qty: 1)

  • Check 16 Future Updates Included
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Compatibility

  • 2013

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:07/29/2012
Last Modified:10/02/2018
File Size: 14.1 MB

Bugs

Eye Controls Bug

Statusclosed
Prioritymedium
Date08/06/2016
Submitted byDemonicdee Demonicdee
I have previously mentioned this on the Free version, but since buying the full version I have come across this problem again. The eye controls sometimes go askew after applying the "Slap On". They tend to move backwards into the eye sockets instead of following around the eyelid where I placed them before pressing Slap On.
It is slightly different this time in that on the free version only the left eye would have incorrectly placed controls/joints but this time on the paid version the problem is on both eyes.

NOTE: On this particular model this eye problem didn't arise with the free version of the Slap On Auto Rig, but I am redoing the Auto Rig process with my characters using the paid version now and now the eye problem has arrisen.

-Darrell W 

Comments on this bug:

  • Demonicdee

    Demonicdee said over 5 years ago:

    What would be incredibly useful would be a way to re-position the Eye Controls and Joints after the Slap On process if the problem persists.
  • Demonicdee

    Demonicdee said over 5 years ago:

    I'VE FIXED IT! So the problem seems to be that the actual eyeballs didn't have their transformations frozen yet, which must have been my problem with the other character rig all those months ago! So if anyone is having trouble with the eye controls not staying in the correct place (and I saw one or two in the forum) this may be the fix you are looking for! :D PS. Again, sorry for this bug posting four times, seems like a bug with creative crash itself! haha! Please feel free to delete the other three if you can. :)

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