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Slap on Auto Rigging for Body and Face 4.0.1 for Maya (maya script)

A 15 minute setup to Rig any Bipedal character's face and body

License
$32.00
(qty: 1)

  • Check 16 Future Updates Included
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Compatibility

  • 2013

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:07/29/2012
Last Modified:10/02/2018
File Size: 14.1 MB

Feature Request

Export and Import Individual Blendshapes

Status:added
Date:10/17/2016
Submitted by:Demonicdee Demonicdee
The Import Blendshape button has been a lifesaver of mine on a couple of occasions now but unfortunately I now have a problem that requires individual high-poly blendshapes to be edited in a separate program, ZBrush. Buttons for exporting and importing specific/individual blendshapes would be greatly appreciated (although I have no idea how difficult something like that would be to impliment). Once again I just want to thank Wynand Lens for this amazing Auto-Rig. Darrell W

Comments on this feature request:

  • badmanjam

    badmanjam said over 6 years ago:

    Hey Darrell I'm glad it could help. I made a video for you, regarding your issue. Please check it out. https://youtu.be/6C6ZFfRvDGQ I hope it can help you. Cheers Lens
  • Demonicdee

    Demonicdee said over 6 years ago:

    Thanks so much! :) It helped a lot! Mind blown when you used my name, haha. -Darrell
  • badmanjam

    badmanjam said over 6 years ago:

    No Problem Darrel! Take care, and get in contact if you have other issues.

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