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Slap on Auto Rigging for Body and Face 4.0.1 for Maya (maya script)

A 15 minute setup to Rig any Bipedal character's face and body

License
$32.00
(qty: 1)

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Compatibility

  • 2013

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:07/29/2012
Last Modified:10/02/2018
File Size: 14.1 MB

Q/A

Eye pops out of head

Date:08/21/2012
Submitted by: Joel Cisneros Joel Cisneros
Great Rig but I have one concern.  On some models that I used it on, I tried moving the head around and the eyes pop out of the models head.  I noticed it happened when the model I used had the hands in a down position. It was perfect with the model I used in the "T" pose. I only used this rig set-up 4 times on 4 separate models and only one in the "t" pose and it seemed to have no problem with the one in the "T" pose model.  Thanks for this great rig set up.  I love the facial part of your rig the most.

Replies to this question:

  • Replyindent
    badmanjam

    badmanjam said over 11 years ago:

    Hi there Not sure why i didn't respond to this one, sorry. It seems like a problem with skinning. Please check that your eye socket and whole skull is skinned to the head_joint. If that doesn't work, please chat again.

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