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More details of this license terms
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Skin weights alter after Maya rig creation and joint chain is outside uGrp
I'm having a few problems when generating the Unity friendly version of my model
1. I get a warning after the process has finished, (see image attached)
2.I end up with the skeleton outside the Ugroup (not like your video)
3. Skin weights do not copy properly from one rig to the next
"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)
The Rigging Toolbox 2 for Maya 2.0.5 (maya script)
Speed Facial Rig: Full version for Maya 2.0.2 (maya script)
Casual Female 04 Character Rigged for Maya 3D Model
Casual Male 03 Rigged for Maya 3D Model
Bird Rig 3D Model