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maya, Face rigging, animation friendly rigging, snaps, face, Rig
Unity export - Right side of face keys not being baked
I have a problem when using the Unity script, only the left hand side of the face gets animated in the U_grp. The bones on the right hand side remain static. This happens on my character and on the character scene provided
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Replies to this question:
badmanjam said over 7 years ago:
rich28 said over 7 years ago:
badmanjam said over 7 years ago: