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spPaint3d 1.1.1 for Maya (maya script)

Object placement tool (raycast geometry instancer)

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  • 2011, 2010, 2009, 2008

Operating Systems

  • Linux
  • Mac
  • Windows


Last Modified:05/29/2010
File Size: 188 KB



Version History

Changed in 2011.1:

  • implemented a rotation of the current brush in place mode using the shift key in addition to the shuffling of the brush objects with control key.
  • implemented the first pass of rampFX
  • added a continuous transform option for the place mode to restore a functionality lost with 2011.0 
  • added up offset
  • added jitter

Changed in 2011.0:

  • fix the crash when running the script with Maya 2011
  • fix the bug with distance threshold and non centimeters based unit system
  • fix UI scale when running the script with pre-2011 Maya and a Mac (couldn't test it, but the problem should be fixed)

Changed in 0.93:
  • major bug fix with scene units when not configured for centimeters (oops)

Changed in 0.92:
  • bug fix attempt for the UI window size issue on Mac
  • started rewriting the place mode context to allow for more interactivity (in place mode: try dragging the mouse before releasing the left button)

Changed in 0.91:
  • complete rewrite of the script into a full python module, it should run significantly faster than the previous MEL/Python hybrid.
  • added some functionality
  • fixed some weird bugs
Original release: 0.82