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svm_alignBaker 0.0.1 for Maya (maya script)

Aligner / Baker tool with 2 modes

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  • 2019, 2018, 2017, 2016, 2015

Operating Systems

  • Linux
  • Mac
  • Windows


Last Modified:03/26/2019
File Size: 7.09 KB
Hello everybody,

This little tool can align a locator on an object in the active timerange. Then you can bake the animation that is now stored on the locator back onto the original object. I use this a lot when I decide to switch parent or orient space constraint settings on rigs.
This is the first mode called Bake svmALIGNERloc as displayed in the 3 step process.
There is also a second mode: Bake Selected Objects; (Step 1 & 2 are ignored here.)
This mode will simply bake the translation and/or rotation animation from the first selected object to the second selected object in the active timerange. 

There is a help window inside the tool going over the different options. 

Paste the MEL files in your Maya scripts forlder: C:\Users\?User?\Documents\maya\?version?\scripts
and run this MEL line inside Maya: 
(you can make a shelf button for that)
Or put the files in any location and source them with a button, but don't forget the command: svm_alignBaker_UI();
To remove the tool out of your maya, simply delete the files.

Stijn Vande Maele, 
3D Character Animator
If you like the tool and want to buy me a beer :)

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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