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svm_camTrail 0.0.3 for Maya (maya script)

This tool creates a "2D" trail in the camera. This tool is not a 3D worldspace motion trail.

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  • 2019, 2018, 2017, 2016, 2015

Operating Systems

  • Linux
  • Mac
  • Windows


Last Modified:04/17/2019
File Size: 18.4 KB

Version History

  • Added a camera list to choose from to build the camTrail in. This feature replaces the previous feature where the camera from the active view was used.
  • Added the option to set the time range manually or from the active time range in the timeslider.
  • The camTrail colors are now also applied in the outliner for easier distinction.
  • Added the options that the camera gets templated or set invisible after no more camTrails are children of the camera.
  • Small optimazations to other UI elements.
  • NOTE: If you have used a previous version:
    Close Maya, replace the old files with the new, restart Maya, and run the following MEL code once in the scriptEditor before opening the new version of the tool:
    if (`windowPref -exists WIN_svm_camTrail` == true) windowPref -r WIN_svm_camTrail;
    (paste it in a MEL field, select the line and click EXECUTE or press ENTER on the num pad.)
  • Added the possibilty to make the camTrails out of different shapes.
    (Locator, nurbsCurve circle, nurbsCurve square, nurbsSurface sphere, polyMesh sphere, polyMesh square)
    This is by request of Alex Florica. Thank you for the good idea, Alex.
  • Surface or mesh shapes can also be displayed in wireframe.
  • The edit scale field will automatically adjust to the selected camTrail shape size.
  • A transparency slider has been added in the edit options. This only applies for surface and mesh shapes.
  • Minor UI updates/optimazations.
  • Made sure the user can't create a trail of a trail.