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Texture Robot 1.3.0 for Maya (maya script)

Automated file texture assigner for Maya.

License
Button download
1,344 Downloads

Compatibility

  • 2014, 2013

Operating Systems

  • Windows

History

Created:05/25/2013
Last Modified:07/27/2013
File Size: 55.9 KB

Version History

Version 1.3.0 (July 27, 2013)

* Added Ptex support for Vray material
* Added insert Gamma Nodes option for Linear Workflows (mia_mat and Vray Mtl)
* Bug fix- Some Vray textures failed to assign to file nodes in previous version of TR
* Bug fix- The 'create shading network' button lit up green and "textures found" message displayed only if a diffuse file texture was found
Bug fix- misnamed icon filename


Version 1.2.0    (June 22, 2013)

* Added Store Config and Toggle Hypershade Buttons (top left)
* Added support for Ptex (mia_material_X and Blinn).
* For Ptex in MR, maya.rayrc file created in maya/prefs folder if it doesn't already exist (rendering will require Maya restart)
* UI Improvements - nicer button graphic, found textures highlit in green, info display window, new shelf icon
* Bug fix- Specular Gloss overwrote Emissive texture slot
* Bug fix- When creating a Blinn shader, script tries to delete node before it exists
* Bug fix- Script editor gives error @ Create Network if hypershade isn't open


Version 1.1.0    (June 10, 2013)

* Added support for Vray and Arnold renderers with Vray_Mtl and aiStandard material shaders
* Added support for Maya Blinn (useful for viewport 2.0 texture map previews)
* Added option for creating Place2D Texture nodes before file texture nodes
* Added transparency, cutout opacity and emissive (self illumination) texture slots
* Added 'tooltip' annotations to many UI elements
* Added support for vector displacement with 'vector space options' menu
* Set attribute 'Alpha is Luminance' to On for all file textures (when might someone specificallynot want that? Email me!)


Version 1.0.1


* Fixed bug on Mental Ray plugin load
* Redirected Texture Robot 'Home' icon button to this page


Version 1.0.0

* Initial Release version.