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ultraRibbonBones creates a ik-splinehandle setup with a curve to control local orientation of joints anywhere on curve. This allow you to have full control and no flipping. You can tie knots with no flipping.
Use with ribbons, rollercoasters, tails ect. Its designed for objects that shouldnt streatch. Can also be used for a simple and alternative way of splinecontrol that lets you control banking with a curve and has no flips.
Every thing you ever wanted from pathanimation and ik splines.
You no longer need any extra plugins for the rig and script to work.
theres a explanation in the script headder.
Its a modification of a script used in production so im not 100% sure theres no bugs.
Do write me if you use it for somthing ican see. That would make me happy :)