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UV Texture Editor Tools Ur-edition 2.1.2 for Maya (maya script)

New UV Texture Editor Tools.

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  • Check 16 Future Updates Included
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  • 2015, 2014, 2013, 2012, 2011

Operating Systems

  • Windows


Last Modified:05/03/2014
File Size: 2.88 MB
UV Texture Editor Tools Ur-edition.


uv, uvs, mapping, modeling, texturing, script, Texture Editor, Ursus, Yury Rohach



UV Texture Editor Tools Ur-edition 2.1.2 for Autodesk Maya is designed to replace the standard Texture Editor to add a new set of tools that make it easier to work with UV.

It is therefore necessary to establish not only changed the script textureWindowCreateToolBar.mel but and UrUVTools.mel for more options.

Software Versions: 2011, 2012, 2013, 2014, 2015.


Unpack in the maya preferences folder then start Maya.

NORMAL tools UV Texture Editor, are available by default:

UV Lattice Tool.
Move UV Shell Tool.
Interactive Unfold/Relax Tool (Smooth UV Tools).
UV Smudge Tool.
Select Shortest Edge Path Tool.
Cut UVs along selection.
Split UVs.
Sew UVs.
Move and Sew UVs.
Grid UVs.
Isolate selection Field.
Toggle Isolate Select Mode.
Add selected to isolation.
Remove selected from isolation.
Remove all.
Display Image.
Toggle Filtered Image.
Dim Image.
Use Image Ratio.
UV Texture Editor Baking.
View Grid.
Pixel Snap.
Shade Uvs.
Toggle Texture Borders.
Display RGB Channels.
Display Alpha Channel.
U coordinate, V coordinate.
Refresh UV values.
UV Transformation Entry.
Cycle Uvs.


Tweak UV Tool.
Toggle Distortion Shader.
Toggle Checker Shader.

UPDATED tools UV Texture Editor, are available by default:

Flip U.
Flip V.
Rotate UVs 90.
Rotate UVs 180.
UV alignment Field.

ADDED tools, are available by default at Maya, but not for the UV Texture Editor:

Transform the selected UVs.
Merge UVs.
UV Snapshot.
UV Set Editor.
Delete Current UV-Set.
Create Empty UV-Set.
UVCentric UVLinking Editor.
Straighten UV Border.


Create UV shells.
Display connected edges on UV shells.
Optimize UV shells.

NEW from UrUVTools.mel, not for the default UV Texture Editor:

Smoothing Crooked UV Shell.
Layout UV Set each polygons.
Layout UV Set groups of polygons.
UVSets Field.
Set Current UVSet.
Name/Rename Current UVSet.
Number Current UVSet.
Amount UVSets.
Copy UVSet.
Retain component spacing.
Move selected Uvs.
Rotate UVs Best Place.
Align Size UV Shell.
Scale and Move Sew UVs.
Scale and Move UVs.
Align and Ratio UVShell Field.
Align Scale Settings.
Align and Ratio Settings.
Reset Align Settings.
Panel Shift.

Note: Tool "Ratio" as "Separately" does not work in versions 2014 and 2015,
because due to an error in the code of Maya.

Update to version 2.0.1:

Fixed bug with multi-panel mode.
Fixed a bug with some selections UV-vertices.


Update to version 2.1.0:

Completely redesigned mechanism Ratio UVShell tool.
(Sped up and optimized code).
Fixed bug with "Layout UV Set each polygons" tool.
(With multiple objects selected).
Fixed bug with "Layout UV Set groups of polygons" tool.
(With full component or multiple objects selected).


Added HELP (Sorry, but only on Russian language):
(Find my blog).


Update to version 2.1.1:

Added support for version 2014 Maya.
(Displaying Warning in-view message).


Update to version 2.1.2:

Added support for version 2015 Maya.
For Maya 2015 added new tools from its standard kit.


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