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Weapons of Mass Destruction... Just unzip the file to your scripts folder and source.
This script is NOT MEANT to be a 1 click, finished solution. The results are pretty decent but you may need to tweak the Fluid Values based on what you're doing however I have found this script to be quite successful in almost all of the applications I've needed it for!
Lots of options, here's what you really need.
Name of the bomb
Randomize all of the values, keep clicking to change it as much as you want based on the Bomb Type
Density & Heat
Density, Heat & Fuel
Start Frame/End Frame
Start > When the bomb starts
End > How fast does the ignition end?
Click the swatch to randomize the texture or scroll your mouse wheel. Either way, if you don't like the base texture then you can easily click this until you get something you do like.
Options below, ... Self explanatory to fluids... All options are set based on decent values I've found work well at least as a starting point.