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4 Easy Steps to Rigging a Character with Rigger
4 Easy Steps to Rigging a Character with Rigger
rigger.ws, updated 2017-09-13 08:39:47 UTC 8,406 views  Rating:
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1. Prepare the model for rigging

2. Create a skeleton. Adjust the orientation of the bones to your liking or use the default settings.


3. Use Rigger to create inverse kinematics chains (www.rigger.ws).

4. Skin the model

 


Comments

  • alanwood1

    alanwood1 said 4 months ago:

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  • alva taylor

    alva taylor said 7 months ago:

    It's useful in it's own way, but most of the time you can get around using it and avoid a lot of hassle.! geometry dash online.

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