Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
update - no changes - just added installing instructions below
A viewer script GRID overlay. Uses nglrender so is fast. Controls for coarse, fine and extra fine grids. Centre overlay and invert option.
simple as that
Had a question about installing this as its not the same as a macro so...
If you dont have one create a 'viewer' directory in your 'nreal/icons/' directory. (the exact position of this depends on your setup.)
Add the icons 'vlut_Grid.nri' 'vlut_Grid.focus.nri' to that.
Add the .h and UI.h as normal.
Now as this is a viewer script it only appears under the 'viewer script' icon under the viewer. It will be a grid like icon. To access the parameters 'right click' over the icon and select one of the 'load parameters ...' options. Then you can change the defaults.