Sebastien Paviot
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Sebastien Paviot posted in UV winding order issue in API Report 2011-11-04 07:09:35 UTC
I was working on some unwrapping script and was wondering what would be the more sensible thing to do to deal with flip UVs and how to check for th... (more) -
Sebastien Paviot posted in GUI issue on the Mac in spPaint3d for Maya Report 2010-05-29 16:03:35 UTC
long overdue reply. oops. there seem to still be behavior difference between windows and mac and they are a pain to work around. Hopefully this w... (more) -
Sebastien Paviot updated the file spPaint3d for Maya Report 2010-04-29 22:05:26 UTC
Object placement tool (raycast geometry instancer) (more)
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Sebastien Paviot posted in 2011 issues being investigated in spPaint3d for Maya Report 2010-04-13 13:31:31 UTC
damn, that's disappointing then :( I was hoping the qt standard widgets would have been usable without the need of extra libraries up to which ver... (more) -
Sebastien Paviot posted in 2011 issues being investigated in spPaint3d for Maya Report 2010-04-12 17:18:45 UTC
supposedly Maya can load Qt .ui files, which requires some experimentation to find out if I can get something working that way to resolve some long... (more) -
Sebastien Paviot posted in 2011 issues being investigated in spPaint3d for Maya Report 2010-04-10 18:48:05 UTC
I've finally gotten my hands on the demo of 2011 to check out the reported issues.It seems first that the hard crash of Maya is caused because the ... (more) -
Sebastien Paviot posted in Transform selection in spPaint3d for Maya Report 2009-10-23 22:16:57 UTC
Hello, just to be sure, are you using the 'preserve input connection' options from the setup dialog box? (more)
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